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| Written by jkozniewski |
| Tuesday, 14 April 2009 00:30 |
| Hi, Quite informative article on not so well explored subject :) It's very hard to find any examples in this subject... Could you be so nice and post some code you've mentioned in the article ? BTW. Do you think that's possible to calculate FFT via PixelBender in favour of performance gain ? |
I just put code and working example.
Sorry for missing this out :)
If you want to try it, you need to set correct path to your mp3 file in Main.as (line 125).
If there is any problem just ask.
Sasha
P.S. I hope, it would be possible to speed up with PixelBender. I just started investigating on it. It mainly depends what PB can accept as input. I think it is addressing only few pixels in image, so it seems it cannot work with big arrays that represents audio samples :(
We can play with it together and see if it works :)
In source code you have FFT algorithm